Working with Types, Structures, and Symbols¶
There's so many things to learn about working with Types in Binary Ninja that we've organized it into several sections!
- Basic Type Editing: Brief overview of the basics
- Working with Types: Interacting with types in disassembly and decompilation
- Importing/Exporting Types: How to import or export types from header files, archives, or other BNDBs
- Attributes and Annotations: Annotations you can apply to types to influence analysis and presentation
Additionally, several types of containers for type information are documented here:
- Debug Info: Debug Info can provide additional type information (examples include DWARF and PDB files)
- Type Libraries: Type Libraries contain types from commonly-used dynamic libraries
- Platform Types: Types that automatically apply to a platform
- Type Archives: How you can use type archives to share types between analysis databases
- Signature Libraries: Signature libraries are used to match names of functions with signatures for code that is statically compiled
Additionally, make sure to see the applying annotations section of the developer guide for information about using the API with types and covering the creation of many of the items described below.